Game assets as NFTs

Game assets as NFTs

Updated At: 04 April 2022

The gaming industry is immense but flawed, being built on one-sided models that limit user ownership and stifle player-driven economies . We believe players should truly own their items in any game; more than that, we believe players should be rewarded for the time and effort they invest in playing a game and contributing to that games community.

This is why we are building RoE. We know games can be more, so we’ve been busy building a game where every in-game item you interact with, every battle you fight, and every item you craft is built to be part of a sustainable, real-value economy. The items you own are set up to have greater utility beyond just playing the game as you can trade them with anyone, even outside the game. No one – including us – should be able to take away what belongs to you, a concept made possible thanks to Polygon’s technology.

Non-fungible tokens (NFTs or ERC-721 tokens) are unique digital assets that can be owned, sold, or traded. Ownership is tracked via the blockchain, ensuring trustless asset security. Like a bridge between the virtual and physical world, NFTs provide us and our users with a transparent and immutable way to assign, verify, and maintain ownership. The result? The ability to create a vibrant game that rewards both the developer and the player, building functional relationships between game and player that were not previously possible.

In RoE, NFTs appear in various forms, from the high-level crafted items, to special attributes like the destinies, or special rewards introduced in each game season. These NFTs will be tradable on our marketplace, and some of exceptional values will be sold in presale sessions before the game launches, including: customizable character avatars, starter bundles (with destiny, equipment, wearables, mounts and gems), and virtual constructions/land slots.